Galactic Armada
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Do you love space simulations & 4x real time strategy?

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Financial Contribution

DeepLogicGames is a small independent studio with big dreams & galactic size ambition. We need models, artwork, sound fx, additional programmers as well as communications and management personnel to reduce development time.

Join The Community

Contribute to the development to Galactic Armada by expressing your opinions about development progress, game mechanics and the general direction of the game on the forums as well as joining the Alpha & Beta Testers Groups. Join The Community Alpha Tester Application

Development Roadmap & Current Progress

Game mechanics and systems development flow & progress.

Intro Screen + Galaxy SceneLoader Architecture
0%
Database Storage & Memory Managment Architecture
0%
GUI API (Event Handlers, Language Translation)
0%
Intro Screen GUI + Options Menu/Options Integration Architecture
0%
Environment Controllers
0%
Procedural Galaxy (Procedural Generation Systems (Planets, Star Systems, Areas))
0%
Procedural Galaxy Generation GUI (New Game Start)
0%
Procedural Galaxy (LOD Systems + Testing)
0%
Procedural Galaxy (GUI Galaxy + Star System Maps)
0%
Economy & Game Time Scale Systems
0%
Team/Empire Systems
0%
Collision Avoidance PathFinding System
80%
DeepLogicAI Agents (OFFICERS) (Base Template Architecture To Support Basic Navigation Behaviors + Chain Of Command (Expanded Later))
0%
Ship Classes (Models Setup) + Ship Class Architecture
0%
Available Ships POOL Architecture & GUI
0%
Fleet Creation GUI with Ship Assignment VIA Available POOL
0%
3D <-> 2D Spacial Transition Architecture (Tracking and movement conversion from 3D space to 2D space)
0%
DeepLogicAI Agents (OFFICERS)->ADMIRAL (Expanded to support Admirals Which Receive Orders From Players + AI Leaders)
0%
Fleet Orders GUI + Orders Assignment Systems
0%
Fleet Assembly / Orders / Galaxy Navigation (TESTING)
0%
DeepLogicAI Agents (EMPIRE LEADERS) (Base Template Architecture To Support Fleet Assembly & Orders Distribution)
0%
Ship Resource Management Systems (Energy, Shields, Ammunition, Missles)
0%
Ship Resource Management Systems (DeepLogic AI Integration)
0%
Ship Weapons Systems (Models Setup) (All Classes)
0%
Ship Weapons Systems Architecture
0%
Ship Weapons Systems (DeepLogicAI Integration)
0%
Ship Weapons Systems (TESTING)
0%
DeepLogicAI Agents (OFFICERS)->ADMIRAL (Tactical Analysis Sub-Systems & Subordinate Officers Orders Distribution Architecture)
0%
DeepLogicAI Agents (OFFICERS)->ADMIRAL (Subordinate Officers Ship Class Based Orders Behavior Algorithm Selector)
0%
Ship Weapons & AI Managment Systems MOCK (FLEET VS FLEET) + (SHIP VS SHIP) BATTLES (TESTING & OPTIMIZATION)
0%
DeepLogicAI Agents (EMPIRE LEADERS) (BASE Template Strategic Analyzer For Admiral Orders Distribution)
0%
SAVE GAME Architecture + Procedural Galaxy & DeepLogic AI Integration (Memory<->Database)
0%
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